We are looking for an Infrastructure Software Engineer to join a team responsible for building and operating large-scale distributed database and storage infrastructure. The role focuses on designing
low-latency, highly available, and strongly consistent systems, working with replication, partitioning, consensus mechanisms, caching, and fault tolerance. The engineer will develop performance-critical solutions using
Go, Rust, or C++, troubleshoot complex production issues, and contribute to the scalability, reliability, and long-term evolution of distributed data platforms.
Responsibilities
- Design and maintain distributed database systems
- Build low latency and strongly consistent data infrastructure
- Design and optimise replication mechanisms
- Work with consensus and coordination mechanisms
- Develop caching solutions
- Improve availability and performance
- Maintain data durability
- Develop performance critical systems in Go and Rust
- Operate production systems
- Troubleshoot complex production issues
- Participate in system design reviews
- Participate in postmortems and reliability improvements
- Work with infrastructure and product engineering teams
- Support development of the longer term infrastructure roadmap
Requirements
- Minimum 5 years professional software engineering experience
- Strong distributed systems fundamentals
- Replication
- Consistency
- Partitioning
- Fault tolerance
- Experience building database platforms, distributed databases, storage systems or large scale database infrastructure
- Go, Rust, C++ or similar systems programming language
- Production systems experience
- Strong debugging skills
- Strong performance analysis skills
- Raft, Paxos, ZooKeeper, etcd
Benefits
- Fully remote working model
- Solid, competitive salary
- Work in a multinational environment on international projects
- Comprehensive healthcare
- Long-term B2B contract with a stable project pipeline