Tasks:
- * Animate character performances
- * Create functional demonstration videos
- * Create motion designs and visual effects
- * Deliver game, film, and advertising projects
- * Direct cinematography for rendered videos
- * Ensure animation quality, aesthetics, and timing
- * Integrate AI-generated 3D assets into animation workflows
- * Lead animation across IP production lifecycles
- * Rig characters and products
- * Set rigging and animation production standards
Perks/Benefits:
Skills/Tech stack required:
[3D Animation] [3D assets] [3D topology] [AI-generated 3D assets] [Blender] [Character Performance] [Character Rigging] [Cinema 4D] [Cinematography] [Houdini] [Maya] [MEL] [Motion capture] [Motion Design] [PBR Workflows] [Physical simulation] [Polygon budgeting] [Python] [Skeletal rigging] [Skinning] [Unity] [Unreal Engine] [Visual Effects] [Vr]
Educational requirements:
N/A
Role(s):
[3D Animator] [3D Technical Artist] [Animator] [Character Animator] [Rigging Artist] [Technical Artist]