Roblox · San Mateo, CA, United States
Join Roblox as a Software Engineer in the Data Access team, where you'll build and evolve EaaS, a managed OLTP access platform. You'll design infrastructure that abstracts distributed databases and caching systems, drive reliability and scalability improvements, and lead end-to-end technical execution. This role requires 1+ years of experience in building large-scale backend or infrastructure systems and proficiency in one or more programming languages.
- Long-term Mindset: You are willing to take the long view to drive the collaboration and build the system
- Strong Teamwork: You are able to collaborate in cross-functional and cross team projects to deliver the most curated technical solution
- 1+ years of experience building large-scale backend or infrastructure systems. An understanding of building systems that operate at high QPS with low-latency requirements is a plus. Experience working on infrastructure or performance-critical backend systems is a plus
- Curiosity: You are curious and passionate about solving open-ended problems. You can identify challenges, develop a deep understanding of the systems involved, and drive solutions in collaboration with your team
- Knowledge: You are proficient in one or more programming languages (C#, C++, Go, Python or similar programming language)
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